This is the first iteration using JavaScript. PHP is impractical for this project due to the large server loads that would be caused during heavy traffic. By shifting the load purely to JavaScript, I can reduce server load dramatically and make the overall process smoother, while also making a far more attractive user interface. The final product will contain no PHP processing whatsoever.

Just like the last two iterations, this will focus purely on the basic Protoss units - Nexus, Pylon, Gateway, Probe and Zealot. The principles for all units will remain very similar, and testing just a small list will do enough to mimic the functionality without wasting a lot of time writing out all of the unit stats.

Time Supply Minerals Income Army Buildings Action Tools